Hi everyone!
My name is Carol and I'm nearing graduation with a BS in Game Programming and Development. The next step toward my degree involves reaching out to the gamedev community to get advice toward my chosen career path within the industry. I'm very interested in gameplay programming, because that role seems to deal the most heavily with the actual mechanics of games. Some questions I have for the community are:
I know that it is necessary in this industry to build a portfolio that shows off your work, I have begun to do this, but since blocks of code don't really have the desired effect, I'd be interested to learn some techniques that have worked for others in showing off programming ability in their portfolio.
What resources, if any, are available for continuing to hone necessary skills such as linear algebra and c++?
Thanks in advance for the advice!