Hi!
Currently I am trying to implement script system similar to Unity.
So script will be looks like this:
class NewInst : Interface
{
SomeCPPObjectRef@ ref;
void Update()
{
//do some stuff
...
}
}
And I need to create instance of class NewInst and set up class member. Of course both actions must be done from c++ side.
I looked into documentation and looks AngelSAcript is not suitable (((
Maybe I am wrong and this can be realized but question how it can be done?