I am using this code for render:
d3d = Direct3DCreate9(D3D_SDK_VERSION);
D3DPRESENT_PARAMETERS d3dpp;
ZeroMemory(&d3dpp, sizeof(d3dpp));
d3dpp.Windowed = TRUE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.hDeviceWindow = hwnd;
d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp, &d3ddev);
LPDIRECT3D9 d3d;
LPDIRECT3DDEVICE9 d3ddev;
Drop fps
How to optimize code this code?)
2)How to make transparent window(CreateWindowEx) not using aero(SetLayeredWindowAttributes)?
Thank you in advance