Hi guys,
I am absolute beginer in game development my interest is in game designing i have a commerce background so i have no knowledge of any programming language so where should i start from any suggestion.
Hi guys,
I am absolute beginer in game development my interest is in game designing i have a commerce background so i have no knowledge of any programming language so where should i start from any suggestion.
Actually, game design and programming are different things.
Game design is dealing with the problem of what to present to the user, how to make the game interesting to play. What choices does the player have, and how does that affect eg other players of the same game. What problems does the game throw at the player, and what are ways to solve those problems. What should happen if a player doesn't progress as fast as other players, and so on.
Game programming deals with the more technical problem of explaining to a computer to perform the above design, that is, to implement the design for computer games only. It involves writing program code, thus learning a computer language like Python or C#.
For game design you don't need to do programming, although if you want to design computer games, it would be useful to know at least some of it. On the other hand, if you want to design card games or tabletop games (ie non-computer based games), you can do that without knowing how to program a computer.
There is a game design sub-forum here, to discuss about game design. I have no experience with game design at all, but I'd guess the best way to start is to make actual games, and try playing them. Lots of "on the job" learning thus
Likely the game design forum has a few starting points ready in a FAQ or a stickied post, and otherwise, just ask there.
Good luck, and have lots of fun!
Hello,
When I wanted to start to make my first game I didn't know what should I take, I have a programming background, it helps a lot, but I think the tutorial I followed to start with was quite good :
http://pixelnest.io/tutorials/2d-game-unity/table-of-contents/
It's with the engine Unity, following this and you should have easily your first 2D Shooter with a unity working and some more knwoledge.
Good luck !
My WIP strategy turned based game : https://www.gamedev.net/forums/topic/696190-strategy-gniarf/
https://play.google.com/store/apps/details?id=com.woum.strategygniarf
I think these are good tutorials for beginning: https://noobtuts.com/unity
On 4/5/2018 at 1:22 AM, Neerajkk said:Hi guys,
I am absolute beginer in game development my interest is in game designing i have a commerce background so i have no knowledge of any programming language so where should i start from any suggestion.
The game industry is a wide field which has room for programmers, artists, and yes, business analysts. If you want to get into the game industry, there's several points of entry.
If you want to get started with programming, learning C++ with Unreal or C# with Unity are two solid options (look for tutorials with Unreal and/or Unity). Although a piece of advice that I've given to many people is not to learn a programming language per say, but instead learning the concepts of programming so that you can pick up any programming language will make you a stronger programmer and will lend towards a stronger resume.
An often overlooked part of the game industry is the business behind it. Good project managers are incredibly difficult to come by, and if you have a background in commerce then I'm assuming that you at the very least, have some experience in business. I'm sure there are plenty of larger development teams in need of someone to help manage a subsystem or module.
A background in commerce also means that you bring something to the table from a design perspective: you could use that experience to help design a in-game economy.