Hi guys,
Just wanted to ask if anyone have any tutorials or guides on how to make an Online Multiplayer Server-Authoritative 3D Pong.
Lag compensation not necessary yet, I just want the basics.
Preferably I want to use unity3d for the client. But I don't want to run a unity3d instance in the server because I don't have pro and I can't do headless mode (is that what they call it?).
maybe Node.js for server, but don't know what libs/frameworks I need but certainly welcome anything that would make my life easier.
The requirements of the project:
2 players/paddles move with a and d
paddle is blocked by walls
ball bounces off paddle and walls
score keeping maybe
no reset other than restart for now
dedicated authoritative server (i think is what i want?)
I just want a Hello World to networking and Pong seems to be the most simple that would cover the stuff I want to learn.
Thanks