I've been committed to a game idea I've had for years, literally over 20 years.
I've been writing the code for an engine to be run in Chrome for the past 4 years in Javascript.
I'm looking for feedback and comments on my proposed development strategy:
1. Finish the engine.
2. Begin programming a simplified economic simulation using thousands of AI.
3. Purchase a powerful desktop to run the simulation.
4. Create a website for users to view the simulation with the hopes of generating interest.
5. Create game content that exposes the game's concept and play style to players.
6. Allow players to play for free on a website.
7. Appeal to developers to see if anyone is interested in helping with the project using the Cathedral Model for open source. ( I'd use this for insights into interest in the project, goal would be 2 casual contributors )
8. Begin developing a client for release on steam and advertise it on the website ( better graphics, more power ).
9. If by this point there is sufficient interest in this game say ~5000 people ( no idea ), launch a kick-starter campaign to raised funds to significantly expanded content, In which case I could responsibly commit the time necessary.
What do you think? Thoughts?