Hey guys,
hope to find some advice here. I'm an artist and i love drawing. But since years and years i wanted to create a video game. I have many ideas, but since i haven't a whole team i have make the 3d models low poly and not photo realistic cause that will save me time. I have created simple tutorial games in unreal and it's funny and i like it. But the problem is, i don't know if it's managable for one person to create a concept inside this engine.
1. the time
2. to get the neccessary know how (cause i don't know if there is a tutorial for any of the features i like to implement, and I don't expect to find one for any of these.
The 3d models and textures are not the most time consuming thing. I'm relativly experienced in blender and environment is not the problem. characters will be a little struggle but i will get it.
Thought about Unreal 4 or Unity as an engine. Unreal will be better i think, unity is a good engine but for the things I want to do it's relativly limited at some edges i believe...
To show that i have a concept, here is what i need:
-Third person camera (check)
-Lock on system (it works, but haven't find a tutorial yet)
-Combat System similiar to Dark Souls/The Witcher 3 (but i don't wanna compete with them or let it look exactly like this) Exact hit system is the important thing...
-Changeable weapons and armors (not many, not out of the inventory)
-Unarmed fight/Fight with weapon change
-I don't need a quest log, but something like world events happening, influenced by the player
-I need an inventory, but only defined slots, one for item x, one for item y, one for item z. If they are blocked, no other item can be added and the player has to drop sth, or slots that can be used only for a single item in game, that is available only once.
-system that gives my player the ability to take weapons directly from the ground and start fighting with it.
-Vendor System, buy items for the inventory slots for x amount of Gold/whatever
-Looting System from chests like in Zelda
(Optional, i don't know if it's doable and if it's not to much)
-Jumping/Climbing System
-Riding System
For the 3d models i'm doing concept arts right know but i don't know if it is doable for me alone at all
I know your answers: you can't do it under 20 years. It's frustrating.I got all this ideas but i can't get them into a game. And no one can help cause the half of the community base don't even know how to do all this things for themselves cause it seems so complicated to evolve all this "video game standards" from scratch.
But any tips? Any suggestions how it can be realized?
Is another egnine eventually better?
Are there tools to save time? I will be ready to spend money on this solutions cause i want to bring my ideas on screen!
If it is not doable, i will break down, cry, and begin to sell my models in the engine asset stores and hope that some other people can create something cool with it.
Thanks @ all people who can answer me