9 hours ago, frob said:Some of the first steps are to hire a large team of experienced editor-developers, and spend several million dollars over multiple years on technology developed across multiple studios around the globe.
EA has an enormous body of tech tools and libraries that cover just about anything you want. They've been built up for game after game, from project to project for decades. When I was working there I noticed and pointed out a date in a comment. It was from nearly two decades earlier, the comment stated that it was the third rewrite and they were hoping it would be the version that would solve all their issues. The tool worked great, we were adding our own useful bit of functionality which would be added to the suite.
I agree with you, but I want to be able to make things by myself. I know I can't match with EA and DICE, but I need to evolve.