17 hours ago, LeSuperDZ1996 said:
good programming language
Whatever language you know. I've seen racing games written in many different languages.
If you decide to use a major existing engine, know that Unreal uses C++ and Unity uses C#. If you go back a hardware generation where Microsoft had much better support for hobby X360 development, XNA used C#. For other engines, you'll need to research that yourself.
17 hours ago, LeSuperDZ1996 said:
any 3D editor to create a racing game on consoles?
Both Unreal and Unity have game console support. You need to be a licensed developer for the platform before Sony, Microsoft, or Nintendo will let you access their add-ons for the platforms.
17 hours ago, LeSuperDZ1996 said:
Can I use the laser scanning function for racing tracks?
If you have lots of money for equipment and business contacts at the race courses, sure.
17 hours ago, LeSuperDZ1996 said:
Do you have video tutorials to create a racing game on consoles?
Nothing so specific. There are tool kits out there where people have some code libraries about race management or driving through checkpoints, but you're expected to know most of the details yourself.
17 hours ago, LeSuperDZ1996 said:
How many people i want to help me with developing a console game?
Unless it comes with wages, probably none. Most people would rather work on their own ideas instead of other people's ideas.