Hi everyone,
A while back I read a few articles on flocking algorithms and it peaked my interest so I decided to write my own demo using OpenSceneGraph. A link to the result is below, I hope you like it!
Hi everyone,
A while back I read a few articles on flocking algorithms and it peaked my interest so I decided to write my own demo using OpenSceneGraph. A link to the result is below, I hope you like it!
Hi again!
As the next step, I wanted to experience going inside of my flocking simulation so I took a bit of time to learn Unreal Engine and port my code over. So now I can walk around the flocks in VR and interact with them. The video below is the result, I hope you like it!