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Advice for finding popular gamedev frameworks/tools/engines?

Started by October 17, 2017 07:52 PM
3 comments, last by penguinbyebye 7 years, 4 months ago

I'm trying to find a way to check which frameworks, tools and game engines are popular, mainly because I'm trying to decide which programming language to learn, which would stem from would stem from which tool I'm going to use. Any advice?

Unity is quite popular these days.

"Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety." --Benjamin Franklin

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Just browse the forums here for a bit, there's tons of discussion on exactly this topic. 

The tl;dr version is:  Unity, C++, C#, maybe some javascript, lua, python, etc.

In regard of popular frameworks: SFML(C++, 2D mainly) and MonoGame (C#, 2D and 3D)

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