I've definitely decided to work in Unreal Engine 4; it's already installed and I'm learning it more with each day, but for 3D modeling, texturing, rigging, animating, simulating?
- Cinema 4D?
- HoudiniFX?
- MODO?
- Maya?
So far, I'm leaning towards Cinema4D due to its rich animation, modeling, and physics features. All for a reasonable price in one package. Anything from Autodesk is inordinately expensive, and lighter versions are heavily crippled.
Please consider only one package, as people don't have money to buy multiple software packages just so they can get marginally better features in one area. The cost of necessary hardware is high enough already.
The software would be mainly used for:
- creating big dynamic environments
- elaborate animations, mainly of machines
- simulated projectile weapons, destruction, etc.
- 3D modeling of machines, weapons and buildings, including interiors
I understand that later on I would have to use something like 3D Coat or Substance designer, or plugins, but those are polishing tools. I need to decide which core tool-set to buy. And yes, I can download and install trials of all of them, which would take 4 months at least, 1 for each, without guarantee of any accurate judgement.
Thank you for any advice you may offer.