6 hours ago, The Dark Lord Jim said:
Should I learn the other two skills? Should I focus on design and stick with that?
Take my suggestion as a grain of salt, all personal opinions.
My suggestion would be to NOT to try and pick up the other 2 skills at the same time because each one is a huge field that require a huge ammount of practice, so first become professional at one, and then if you wish, learn the other as well.
But definetly pick up one of those, either programming or 3d graphics, this is because if you want to lead a team and have other members put their effort and time into realizing YOUR idea, you first need to earn their professional respect by proving them that you are as good as them if not even better, consider this:
A 3d artist on your team complete a character that he thinks is great, now you go and criticize it and maybe require a change to be done to it because the current model doesn't match your idea, now he may be end up thinking: "...why am I wasting my time and effort to realize this dude idea?! He doesn't even know anything about graphics, he doesn't know what he's talking about, I'm done with this guy. " and then leave your team.
Think of something you can currently do really well and take pride in doing, would you like it if a guy that doesn't understand anything of it comes and tell you how it is done and how you have to do it? Probably not
But if it was a renown master in it, then you would gladly accept his feedback and put into practice. So yeah, I think that if you want a chance to lead a team and realize your dream game, you first need to be good enough in an area to earn other people time/faith into your project/vision
If you can only provide the great game idea and want a bunch of "slaves" ( ) that put it into reality, it can be done but then you need to have a lot of money to pay them
And solo vs team project, I guess it comes down to how much big/complex your idea is, times the level of quality/polish you want in the final product. Like if you want a huge world with a long story times the next gen visuals, then you need a Square-Enix sized team of pro