Now, any developer can integrate Xbox Live into their game and publish to Xbox One and Windows 10. At GDC this morning, Microsoft announced the Xbox Live Creators Program. Developers can download the SDK and start configuring, coding, and testing today, towards a future submission date.
No concept approval is required, and developers only need to complete a short and simplified certification process.
Additionally:
[color=rgb(0,0,0)][font='Segoe UI']
Using tools you already use, and your existing Xbox One retail console, you can easily create or leverage existing code to develop your title. Supported game engines include [/font]Construct 2[color=rgb(0,0,0)][font='Segoe UI']
, [/font]MonoGame[color=rgb(0,0,0)][font='Segoe UI']
, Unity, and [/font]Xenko[color=rgb(0,0,0)][font='Segoe UI']
. We anticipate more game engines and tools to support Xbox Live Creators Program over time. Please check with your preferred game engine for their support of the Creators Program.[/font]
Check out the program at the Windows Dev Center by clicking here.