Improbable, the London-based startup behind the SpatialOS computation platform, which allows developer to create worlds of unprecedented size, density and simultaneous player interaction, is today announcing and will show at GDC significant updates to the SpatialOS platform, including demonstrations showing Unreal Engine integration.
Improbable is also officially launching the SpatialOS Games Innovation Program, in partnership with Google Cloud, and has named the first studios who will be developing with subsidised access to SpatialOS.
Thousands of developers have already signed up to use SpatialOS and are already developing games on the platform, some of which will be showcased on Improbable