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GameSoundCon Submissions Open

Started by May 19, 2017 02:35 AM
-1 comments, last by bschmidt1962 7 years, 6 months ago

Submission are open for GameSoundCon 2017

We are accepting talk submissions for any of our 4 session tracks:

  • Audio for Virtual Reality: This year, we are having a "Conference within a Conference" with a full 2 days dedicated to audio for Virtual Reality, Mixed Reality and Augmented Reality
  • Game Audio Professional: These are "GDC-style" talks, aimed at seasoned game composers and sound designers
  • Game Audio Essentials: These talks are targeted at those new to games, or with more limited direct experience in sound and music for games
  • Research Track: This is for high-end research (Academic, Industry or other) in interactive audio systems, synthesis technologies, automated music composition, environmental modelling, or any other "cool audio tech" that might, someday in the future, be applicable to games.

Speakers receive a complimentary pass to GameSoundCon!

For submission instructions and details, please visit www.GameSoundCon.com/submissions

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Brian Schmidt

Executive Director, GameSoundCon:

GameSoundCon 2016:September 27-28, Los Angeles, CA

Founder, Brian Schmidt Studios, LLC

Music Composition & Sound Design

Audio Technology Consultant

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