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[Hobby] [Programmer needed] I need help creating a Turn Based Tactical Game!

Started by May 11, 2017 04:02 PM
3 comments, last by Harmohit Singh 4 years, 10 months ago

[Hobby] [Programmer needed] I need help creating a Turn Based Tactical Game!

## INTRO:
I am a designer in need of a programmer to do the heavy lifting. I good at scripting but I am not a game programmer. I love turn based tactical games! I would like to create a turn based tactical game in the style of Vandal Hearts or Disgaea. Desired features are: combined unit and army editor, SP campaign editor (I will design the campaign), map and scenario editor, MP battles (I will design the maps). Art direction would be similar to Chroma Squad or possibly Telepath Tactics. Additionally, the engine and tools will be re-used to make future games. I have an almost completely fleshed out design document for a fantasy themed tactics game.

## GAMES OF INSPIRATION:
* Telepath Tactics ~


* Vandal Hearts ~


## SOME VIDEOS OF MINE:
* A top down shooter I may finish someday ~

* A platformer I gave up on ~


## RESPONSIBILITIES:
* unit and army editor
* map and scenario editor
* SP/MP game engine
* good commenting of source code

## REQUIREMENTS:
* Must be self-motivated
* Must be able to set and complete milestones
* Genuine love for turn based tactical games a plus

## TECHNOLOGY:
I'm flexible in technology but would prefer a framework that will help complete the project faster. Some frameworks I have considered are: Game Make Studio, LOVE2D, Cocos2D, Godot, or Torque2D.

## CURRENT TEAM:
Right now it's only me--while I can program some I am not skilled enough to pull this off by myself; I am mostly keeping busy with creating/collecting art resources, sound and music, and fleshing out the design document. I also have an on/off artist that can aid with art resources. Additionally I am making game models using MagicaVoxel as well as some additional 2D art. We would communicate primarily by discord, google hangouts, and email since timezones have proven to be problematic in the past. Please reply under the post--I will PM you with contact information if you are interested! In the event that multiple programmers respond, I would ask you to talk to each other and work together--dividing the work if possible.

## FAQ:
I have a stockpile of 2D assets and expect the game to be all 2D; I have JRPG sprites, icons, fonts, and sound effects--I am currently making a tile sheet of isometric cubes (although I am creating some 3D assets using MagicaVoxel, in the event they are useful); I would prefer an isometric game field but can work with a 2D JRPG style field as well. Target platforms desired would be Windows and Linux, Macs would be a bonus.

I

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I have a stockpile of 2D assets and expect the game to be all 2D; I have JRPG sprites, icons, fonts, and sound effects

Are they legal assets or rips from old commercial games?

-potential energy is easily made kinetic-

you need some sound or music ? take a look https://miguelmiriel.wixsite.com/misitio

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