Hi,
I am still fighting with integration using FMOD in UNITY
I have 2 scenes in Unity: “a†and “bâ€. There is different music in each scene. I would like to fade out music “a†while i jump to scene “bâ€
There are trigger colliders that are changing my scenes. I am trying with parameters but i dont know if thats good idea.
Any clues how to make it work?
thx
Edit:
This video shows that in one scene trigger zones works fine but when i change scenes i dont know what to do