Blockade is a retro-styled action-arcade platformer, it contains simple but appealing vector graphics, and those vectors being simple means faster game play, a story mode and much more. This project has been coded by me from the ground up in SDL 2 and C++, and the artwork/designs were also handled by me. Development started a few months ago and i've gotten off to a good start with this clip of version 0.1.
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As far as updates check either my Youtube or Gamejolt page for a new video or a written update. I'm working a demo for public release so be sure to stay informed!
Blockade: