Hey guys,
I'm sorry if this is an over-asked question, but I would appreciate a more personal discussion.
I come from a Programming background, my undergraduate degree and work experience have always been around that, but also as a Game Developer, currently doing my master's degree, I've worked in games only as a programmer.
I'm quite confident with programming and I love my work, in fact it feels like the safe career option to chase in the future. However I've always had the tendency and passion in generating game ideas and focusing on game-play mechanics. I love writing, in particular short-narrative stories or creating character's background stories. I enjoy finding inspiration from my life or from people I meet and that's where I find most pleasure doing in my free time.
Since I have minimum game design academic or professional experience, I would like to get opinions of what kind of skills are necessary to develop to become a good Game Designer. Can my current skills as a programmer and my hobby help me to get there?
Any suggestions are appreciated.
Thanks a lot,
Nikos P