Hello, here 3 Screenshots from my Planet.
This "Engine" is Multithreaded, and generates a Earth size Planet (~20cm at the lowest LOD-Level)
Tell me pls what u think, or anybody else who working on a similar Project?
Hello, here 3 Screenshots from my Planet.
This "Engine" is Multithreaded, and generates a Earth size Planet (~20cm at the lowest LOD-Level)
Tell me pls what u think, or anybody else who working on a similar Project?
Looks nice. A lot of people are trying to make it this far, and AAAs seem to be scared of double precision (so Star Citizen stole the throne with a successful kickstarter campaign). I think Space Engineers tried to make bigger (than 10km) planets, but they failed (but of course, they use smooth voxelized destructible terrain... how do you even make a playable planet with voxels?).
Thank you for answer!
My Planet is bigger than 10km - it's earth sized ( radius = 6000km )
i have no experience with Voxels, sorry :(
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