Hello dear colleagues!
I'm not sure if it is the right forum to place such topic (if not, tell me, please, where would it fit better), but I need your help in one thing. The studio where I work in is currently develops its very first game named Ash of Gods which supposed to be a tactical RPG with elements of a card game. We have a combat system prototype ready and currently we're testing it, inviting all the people, who have the wish and time. However, most of the people who already have tried it out, aren't professional game developers who are able to notice and point out even the smallest oversights from the technical part of view. So, I would like to ask you to check out this prototype and look which things could be done better. Thank you for any feedback.
The link to the prototype: http://game.aurumdust.com/ For deeper experience it requires second player, so you can contact me on Facebook (Tony Vilgotsky) and I will be your companion.