Do you have a degree in any subject? If you do, then in quite a few cases, that will pass through resume filters even if it is in an unrelated subject.
I left halfway through my education because of finances and I at time had a small break into the Film Industry which became my focus then. Added some more detail on Tom's reply.
Of course. That's why I asked. It is not expected that a 30-year-old go back to college. What you need to do now is build a portfolio, work on some indie projects with other people, build some contacts, and do some networking. There are articles on sloperama and here in this forum's FAQs.
I see. You know I dont have much skill yet in design and this is due to my college experience. I initially went to a private tech school named Collins College in AZ (I am from TX) that i saw an ad for on a GameInformer, but when I got there, the presentation and department for game design was so poor and the presentation was dull and boring that it didn't feel like the college was interested in expanding or "selling" the program. Henceforth I switched majors to Film and Motion Picture in Media Arts, left halfway through due to finances and getting a small break into the film industry. However, I did learn to use some software such as Photoshop, Maya, Sound Editing, and a tad of 3DS Max, although it's been over 10 years since I last touched any of those programs. Forwarding to today, Collins College has since closed its doors, lost accreditation, and from the graduates that I stayed in touch with from the Game Design dept., they state that some employers have gone to the trouble of adding "Collins College students need not apply" on their ads and have experienced some backlash when asked about their education, to the point that one of them in particular has decided to completely omit it from his resume. I currently doing an extensive research and tutorials for the Unity Engine and its feeling really natural from what I have seen and followed through with. I do intend on sticking with it and really learn to use this engine.
which brings me to the next question? What engine is the right engine? I understand all of them are different and usually each have their own language (scripting) but when it comes to building a portfolio. Should I expand into other engines besides Unity when its appropriate? or should I just mold my skills in Unity and specialize in it? I have always envisioned taking the specialty of Level Design.
Are you saying you need to work from home? You mentioned "employers." Employers don't hire people to work from home.
Completely understandable. I did go ahead and read some of your articles that focused on the education aspect and the "work from home" possibility. I would imagine by now some publishers would opt for this type of position. Of course, that is just wishful thinking. If I am able to justify a position in the industry with moving to their location then its definitely considerable in our situation. The problem with not being able to leave home becomes an issue when I would have to devote 4 years into a college setting where I would have to be away for an extensive amount of time, with projects, or other considerable work the courses would assign. When it comes to employment, its different because I would have a set schedule (for the most part) where i can make things accommodating at home.