Hi guys/gals,
So at one point I went to game dev school but immediately switched major to Visual FX and Motion Picture in Media Arts.
With that being said, I dont have any experience in any programming, all I have is ideas. I have dabled with things like Photoshop, Maya (although I cant remember a thing i did with Maya as it was over 10 years ago). My first project I was looking into is something small, 2D gameplay but would like to lean on 3D Graphics. With that being said, I am currently seeing tutorial videos of Unity and as we speak viewing Editing Basics Unity live video they had.
I know there are 4 major Engines we can use such as Unity, UE, Cryengine, and Source 2. Most are free except for CE, I think you pay monthly, besides the royalties and such. So with that being said. I also purchased and own the Developer version of ClickTeamFusion 2.0. ClickTeamFusion is very simple and I intend on using it for certain easy projects I have in mind that are mostly Mobile directed. However I would like to learn a significant engine based on what I want to do and with that comes the question of which would you recommend for a total noober. I do understand that every engine for the most part have their own scripting language.
My projects overall involve 2D gameplay but with 3D graphic, is Unity, the best way to approach this project? Considering I don't know a lick of anything?
P.S: I did the tutorials for ClickTeam Fusion and its is remarkably easy as its a cookie cutter, drag and drop type of engine but it does have some pretty cool features. Although I don't know that I will be able to really bring up the vision I have for my Project using ClickTeamFusion. I also have always had an interest in doing Level Design as my primary role. If anyone would be able to also recommend what engine would be great for Level Design.
Thanks for any suggestions and input you may have.
Trapper