I basically am making my game for myself. Which when you put it that way sounds kind of ridiculous but really it's more that I'm building an assortment of features that I had wanted to take a stab at. I tell myself that in theory I should be able to pull out bits of code and reuse it if I were so inclined to make games for other people. But if I were to make games for others, the right thing to do would probably be to scrap it all and look into using some engine or other.
For the RPG project I've been working on for several years now I have decided:
- No mini-map. Probably no map at all unless I'm inclined to include cartography as a game element like some NPC produces maps for a living or just happened to create what he could while exploring part of some cave or such area. I think somebody around here mentioned such an idea and I thought it was pretty cool but it's not on my list of stuff to get into.
- No fast travel through teleportation.
- No concern about things being tedious for anyone but myself.
- No concern over level of fun since the fun for me was supposed to be in making the game anyways.