the game: Caveman 3.0 - a Paleo-world simulation.
one of the last gameplay features on the todo list is mini-games you can play.
so far all i have is some references to games played in the Americas before Columbus:
1. a dodge ball type game supposedly played by the Aztecs(?)
2. throw javelin at hurled stone
3. throw stick like a javelin at a hoop target on the ground - sort of like lawn darts.
i made up a rock toss game: knock a small stone off a larger stone with a large pebble from about 20 feet away. sort of like horse shoes or thowing baseballs at milk bottles (just one very heavy milk bottle with a very small baseball). i thikn it was 1 point if you hit it, and two if you knocked it off, each player takes three throws, like horseshoes. this was a while ago, i tried it in real life with my neighbor. worked out pretty well. sort of like playing darts. Caveman's game engine already uses realistic physics for missiles - including throwing rocks. so it wouldn't be too hard to add a target that a projectile could collide with.
the game has NPCs with specialties, such as trader, storyteller, warrior, etc. one of the specialties is gambler, which lets you play a spin the wheel type of gambling mini-game. but i'd really like to have some sort of simple gambling game that you could play with any NPC at any time. but nothing come to mind offhand. pitching pennies? there's no curbs or pennies in the stone age! <g>.
please excuse any typos, brain is warp 10 and fingers are sub-light speed only! <g>.