I am current college student with some experience with game design and animation, as well as a huge gamer. I am big fan of the Battlefield and Battlefront games as well as Rockstar games including Red Dead Redemption and Grand Theft Auto. I have a been developing a game idea with of mixture of these games and aspects/components. The game idea itself has been broken down into 3 paragraphs explaining the setting and or motive of the game, the game components which includes graphics, game engines, servers, etc. Lastly multiplayer and networking.
For the setting, the game takes place in the mid 1800s when both the gold rush and expansion of trade and railroads were becoming prominent in the west. Similar to Red Dead Redemption map where some areas of the west were arid based of location. I pictured the game being based off the Mexican territory and state of Texas which today would be modern day West Texas, New Mexico, Arizona, California, and parts of the Colorado, Utah, and Nevada. Now the motive for the game would be similar to Red Dead Redemption and Grand Theft Auto online. Except the differences of currency, vehicles, resources, etc. For example say you wanted to do a heist similar to robbing a bank or prison on Grand Theft Auto. You would take posse (like a crew but in the wild west) and rob a bank at a saloon or train via horseback or bandwagon. I picture the game to have a wild west vibe to it. Now onto to resources and currency. Back then trading and being a criminal were very taboo but those were not always ways to make money. If anyone is familiar with GTA Online, there are jobs, races, missions that you can partake in online that helps raises level to gain access to weapons, new means of transportation, etc.
Now for the interesting part, DICE and Frostbite are known for their popular game engines and graphics. If anyone is familiar with Battlefront, I noticed that the developers really paid attention to environments and maps within the games. The texture qualities and game engines all seem to be fit perfectly together. For example for the Tatooine level, is highly detailed with the rock formations and texturing is just superb. I kind of envisioned DICE and Frostbite crossed with Rockstar to develop the game. I know the game would required a massive amount of data and memory to render a lot of the stuff in the game but game production takes time and that's understandable. Grand Theft Auto V is also known for the decent graphics. So overall at Rockstar base of environment and open world but with the help of DICE and Frostbite adding to the detailing of the game, this includes the FPS and third person view option as well. Lastly, the multiplayer. Pretty much straightforward, just like the servers and online experience in Red Dead Redemption and GTA Online the game would hold the same networking and online gameplay. So, in conclusion, basically a MMO/RPG with the same operatives and objectives as GTA V and Red Dead but with the help and of Frostbite and DICE to pitch in with the mechanics and game engines.
Not really familiar with too much of the gaming industry but I am open to positive and negative criticism, so feel free to add on or discuss how this idea can be made even better or actually make it to the screen! Tell me what you guys think!