My final submission!
(As per usual, I don't intend to work during the final day, albeit that I've pulled an all-nighter and am somewhat running into Sunday.)
This version is largely done, all the way through to a boss-fight and a brief concluding text. It is however rough around the edges, and there are a few features that I failed to get into this build.
However, it improves on the fallback build in a few ways; if I'm not much mistaken:
- There is now a boss-fight!
- On a related note, the presence of the boss means that the boss can be beaten, which triggers the concluding text
- The player's attack has been tweaked a little; I felt that it was a bit too slow, previously
- There is now an options menu, allowing one to toggle anti-aliasing, set the window-size, adjust the FOV, and set the mouse sensitivity. These settings should be saved when the options menu is closed.
- Enemies now fade out when killed, rather than abruptly vanishing
- Some broken or dodgy level-elements have been improved
- Buttons now play a sound when clicked
Conversely, the known issues are:
- The level could use some polish
- There is no indicator of the player taking damage aside from one's health bar decreasing (or the character dying, of course)
- The final boss is somewhat hastily implemented
- I forgot to remove the frame-rate meter. ^^;
A few features that were planned, but that didn't make it into the final version:
- "Signposts"--essentially triggers that would produce a bit of text or sound to make the world feel more "animate".
- Cheating. I had wanted to allow the judges the ability to skip ahead, and indeed attempted to implement the feature (for the boss-room, at least), but alas it didn't work, and time was short, so I abandoned it.
- Music for the main menu
- A "pain indicator" that would flash over the screen when the player was hit
All said, I'm not entirely unhappy with my entry, I believe. It's not quite what I had in mind when I started, but I'm reasonably content with what I managed in the time.
Congratulations to all my fellow entrants who manage to complete their entries (to one degree or another) by the end of the competition! ^_^