I'm working on a martial arts rpg and having some trouble with equipment. The characters will fight with their hands/feet/head and wear things like monastic robes or run around shirtless. This seems to eliminate the need for weapons and armor.
However, there's a lot of positives to equipment I'm hesitant to lose. Loot is a powerful motivation for players. Balancing this shield against that one allows some on-the-fly customization. It's also another chance to personalize your character.
Can anyone think of alternatives to traditional weapons and armor in an rpg that can still fill the same sorts of role?