Hello,
After three years, I'm pretty close to launching an Android game that I've been working on in my weekends. It's quite clearly, against the odds, going to be a huge smash hit. ;)
Anyway, I've got a great name for it that I would like to secure somehow.
I think it's relatively unlikely for the name to be taken in the next few months before the launch, but I would be kicking myself if it were.
So my question: what is the best way to secure a product name?
So far, I've been keeping the game largely secretive because, quite frankly, I enjoy product development and not marketing. Please hold back on the spiel about how the game is going to flop without marketing: I'm not particularly concerned about how commercially successful the game is. I'm simply interested in putting out something of studio quality that users love. Preferably with a suitable name.
Another reason for keeping it secretive is that there is a little bit of risk that my employer (a leading Technology company) may frown upon it as a potential conflict of interests. Admittedly it serves as an excellent recruitment tool where I work: "Oh, you've made an Android game in your free time? That's cool, let me show you mine too!". And it's a great way, as a manager, to stay in touch with my engineers. However, as soon as I go putting my energy into setting up a company, marketing and doing other energy-sapping activities that I'm not interested it, I'm the first to admit that it does actually start to become a minor conflict of interests. I make the game largely for therapy: coding and drawing brings me a deep inner joy and peace.
In short, I'd like to minimise the risk of losing the name whilst also minimising the extent to which I engage in business and marketing activities.
Your advice would be greatly appreciated!