Hey guys!
First, I never tried game developing before, I just have some skills in webdesign and programming but I never tried to build up some graphical stuff.
Now I'm working for a space society and sometimes we organise events for kids and let them discover a small mars station with a oculus rift. However, this simulation kinda sucks, it's really buggy and ugly. So I thought I could try to make a little simulation myself, I've always wanted to try game development anyway.
Because I need to work and study most of the time I don't have the time to really learn game develoment in every aspect . Rather I'd like to ask you if there is a possibilty to create a little simulation quite easy (not more than 150-200 hours to learn it).
I thought that there is maybe a kind of engine which already has most of the features (oculus plugin, controls, physics, movement of objects, etc.) which I can use and "simply" build the level by placing objects (I thought about designing them with autocad inventor?) and textures.
I hope I was able to explain what I mean, my english is a bit rusty. A comparison: In webdesign it would mean, that I don't design the website via HTML and CSS but rather use a UI like adobe muse or nvu which automatically
So which engine/program/tool/whatever can you recommend? The most important thing is that it's handy and intuitive and supports oculus rift. Also, it would be nice if it would already has some libraries with textures and objects and a nice cummunity with some tutorials.
Thank you,
Chizzz