I making a crossover of "colonization" and "port royale". You build colonies and run plantations and trade and fight in America (15th-19th century).
I need "crop fertility" to be region specific (where you can build each type of plantation). The map below is my idea so far.
White = cotton
Northern brown = tobacco
Yellow = sugarcane
Blue = indigo
Southern brown = cacao
Does this make some sence? Historically these crops could grow even more diversely i think but this is narrowed for gameplay reasons. Would you change or flip some of the fertilities? (the crops themselves I am satisfied with).
The region for indigo is extra arbitrary:) I find little references to it so this is what suits me gameplay wise the best right now.
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