Hello!
I’m António and I'm the team lead and Game Designer of Black Helga - a collaborative and hobbyist group of people spread through mainly the US and Europe. We’re working on our first title, codenamed “Trickshot” and we're looking for a skilled Producer to join our team.
THE PROJECT:
Trickshot is a 2D action-adventure game with strong puzzle, platformer and stealth elements. It tells the tale of Addëin, a young girl gifted with magical powers. It's a game about experimentation. It focuses on Addy's unconventional abilities and her playfulness, creating crazy solutions to the problems she will face.
Our goal is to develop a single level demo / vertical slice of the game. Something concrete, fun and that shows depth. Something we can share, gather feedback, impressions and then study the possibilities to make it into a full game. To sum it up - for now, this is just us, investing on this idea, and hopefully we can later move this onto being a paid gig.
We’re looking for a Producer, a self-starter who helps drive the project, coordinating with all departments to ensure we are meeting our deadlines, that we are following our vision and working to make an astonishing game!
You will be the center of communication for the whole team, organizing our activity, schedules, deadlines and keeping track of things, creating and maintaining checklists.
Ideally, we’re looking for someone with experience in Production/ Project Management (possibly in games). A great communicator, that is active, passionate and driven.
We value communication, integrity and willingness to learn, and we’re looking for those that share our values. Someone that if we lived in the same area we could meetup at a coffee place and chat about the project, our goals, ideas and stories.
So, are you driven? Organized? Proactive? Eager to team up? Then contact us at blackhelga.games@gmail.com , including [Producer] + [Your name] in the subject line.
Introduce yourself, tell us about your experiences, what want out of all this, and show us some samples of your work.
(Even if you don’t quite fit any of these roles but are still interested, don’t hesitate to say hello!)
Thanks much,
António Duarte Silva
(Here are some samples of what our team has been working on)