This post is intended to look for direct feedback for the layout of my User Interface as well as any feedback in regards to the User Experience via interaction with the game. Ideas and general layout are below. Please comment on anything you feel or see that should be changed.
I am looking for some feedback for my UI (images attached). The game was a text adventure - but has now gone towards the way of point and click. I have it laid out with a full screen background that is contextual to where you are in the game world. Then on the left side is your UI. On the right I have the game text appear in a window that ends just before the UI menu. There are three main portions:
Status (middle), Core Actions (top), and Contextual Categories (bottom)
[attachment=32258:screen_5.jpg]
Here are in game screen shots for the item UI. It has a popover for item details.
[attachment=32257:screen_4.jpg]
Here is the default screen when adventuring:
[attachment=32253:screen_0.jpg]
This is the shop screen when in a town:
[attachment=32256:screen_3.jpg]
And some other various in game shots:
[attachment=32254:screen_1.jpg][attachment=32255:screen_2.jpg]
I was wondering if this UI looked good, because there may be another option for me. I was hoping to get some feedback. All images are attached so if you would like to mark them up - that would be great!
If you want to try it out for the UX portion of feedback, you can use the test server found at: https://adventuregamequest.azurewebsites.net
Thank you!