problems with auxDIBImageLoad(Filename);
problems with auxDIBImageLoad(Filename);
for some reason i am getting 3 unresolved link errors when trying to compile the sixth tutorial. i believe i have some outdate glaux.h or glu.h file. could someone lend a hand? all i wanna do is display bitmaps...
KILLIANS IRISH RED
yap... I am most likely making a newbie mistakes, but thanks for the response.
KILLIANS IRISH RED
Well, my advise is to skip to Tutorial #25. After that, you''ll know how to write your own texture loading code (glaux is very broken, don''t worry about it).
[Resist Windows XP''s Invasive Production Activation Technology!]
[Resist Windows XP''s Invasive Production Activation Technology!]
I had the same problem( borland 5.5), I still don''t know how to fix it!
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Simple: stop using GLaux. No one uses it; even SGI says not to use it anymore. It is full of bugs, and is easy to recreate on your own. Skip to Tutorial #25. Seriously.
[Resist Windows XP''s Invasive Production Activation Technology!]
[Resist Windows XP''s Invasive Production Activation Technology!]
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