I have 3 programming books. One I bought in 2011, one I bought this year, and another I got off a friend. My first programming book was the Blitz Basic manuals (back in 2000, 2002 they'd ship you 2 books to help get you started). Those books I won't count, so here's my 3:
In 2010 I bought Programming In C, by Stephen Kochan, this is useful if you want to learn fundamentals of number crunching but it isn't much fun.
I got a C++ book off a friend, the book is by Bjarne Stroustrup. He is "quite" the academic and to be honest I skimmed most of this book. The explanations are too dry and boring for me, I don't understand the chapter on class types. I need a tutorial that is specific to games, which has example code for an SDL implementation of class types.
In 2016 I bought Jazon Yamamoto's book, The Black Art Of Multiplatform Games Programming and it's bloody good! I haven't finished it yet.
I'm usually very photogenic but as you can tell by this photo I'm feeling a little indifferent about life and programming atm :/ ... but I digress!
What do you own and like?