Need to save this in favorites, so I don't forget to try this when it comes out
Pointless Wars - [Turn-Based Pointless Strategy]
Need to save this in favorites, so I don't forget to try this when it comes out
Sweet!
(Fullscreen)
[spoiler][/spoiler]
I need a way to show the player which units are being targeted.
I'm using a circle, the darker the color, more resistant is the unit for the attack.
A circle highlight works fine, I guess, maybe, I think?
Obligatory post just to keep this thread in the front page
Hello friends,
Not much to say aside from "yes, I'm still working on the game". But most of the things I'm doing are invisible. I just finished programming a match-making server, which I'm very happy about. It means that I'm a lot closer to make a beta-testing.
Here's another gif. It's a bug, but people love gifs and that's all I have for today!
In order to decide who plays first, a spinning (not one thousand) coin will drop from the sky.
Cheers!
I'm making the interface less dull, adding some transitions and stuff.
Unit out:
Unit in:
Oh, by the way, did you noticed this sick new logo by @jdewojno? He had never done anything like this before, what a guy.
Hey do you need music for this? Give me a shout: ryan@neondolphinmusic.com. My playreel is on my website too: NeonDolphinMusic.com I think we can get a badass epic sound that would be great on its own and would enhance your concept by being pointlessly epic :)
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