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c# book recommendations

Started by February 12, 2016 12:54 AM
2 comments, last by Spool 8 years, 10 months ago
This is a request for book recommendations for someone wanting to learn c# to program games. I was actually looking at a book on amazon and a review said not to get it and instead look for recommendations here. I know the basics like variables and loops and understand objects at a basic level.

http://www.amazon.com/Learning-C-Programming-Unity-3D/product-reviews/1466586524/ there's always this book! :)

-a

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C# and the .NET Framework is the best book on C# I've read. Note that some of the new C# features covered in the latest edition (and one before that) are unavailable in Unity.

I just recently bought three books on c# and xna/monogame I got this one for c#

http://www.amazon.com/The-Players-Guide-RB-Whitaker/dp/0985580100

It goes into pretty good depth for a beginner and he explains things really well.

Then for xna and monogame I got these two

https://play.google.com/store/books/details?id=-MqsETKeKZQC&source=productsearch&utm_source=HA_Desktop_US&utm_medium=SEM&utm_campaign=PLA&pcampaignid=MKTAD0930BO1&gl=US&gclid=CIiJx_e--soCFZFmfgodwqQFeQ&gclsrc=ds

This book is a little old but it teaches you things in a really straight forward way and by the end of it you make 4 complete games. Its kind of like on the job training.

And this one

http://www.apress.com/9781430266044?wt_mc=PPC.Google%20AdWords.3.EPR653.GoogleShopping_Product_US&gclid=CLya04LA-soCFQiJaQodqFAJOQ

This one is a little more advanced. Its not 100% beginner friendly I would suggest reading the first one before this one. But this one is more up to date.

There are lots of others these are the three that I got. And using them and the internet and some very helpful people here at gamedev.net have learned alot.

Best of luck!

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