To be fair, Theorycrafting can be fun in itself and some people do not really want to put the theory into practice... but if they want to, they are kinda putting the cart before the horse. Spending so much time planning something that you haven't even tried yet is risky... you might waste a lot of time planning something that doesn't work in practice.
Yup, that's very true. Fits quite accurately with my situation!
Thank you very much for all these answers, I'll definitely try to change around my working scheme when it comes to developing games.