Hi!
Im making a empire-builder and got stuck on how to make a round-the-globe kind of map. What i have now is a grid-based map with "hard borders". The map ends and units cannot travel past the borders (like starcraft, age of empires etc).
What i want is units travelling west from the Americas will end up in asia (like in the civilization games). So up/down on the map are still hard border, while left/right should be "connected".
I think i can solve the panning and drawing of terrain/units etc in the right places. But how about pathfinding and movement of units? Im using A* that ive gotten to work from the internet, but i dont fully understand everything of it. What would be the way to do it?
Thanks!
Erik