To Narrow down the specifics:
- The software needs to be able to play a loop efficiently.
- the software needs to be easy to use (to a degree; helpful online tutorials are a must)
- the software must be anywhere from free to relatively cheap for one person to purchase.
- (the two games planned are not going to be made immediately; the software does not necessarily need to be compatible with an engine or development tools and only needs to be good for prototyping the score)
In addition, these features are an absolute must for my purposes:
- Access to obscure, ethnic/culturally traditional, and ancient reconstructed instrument sounds
- the ability to play the score with a degree of decent sound
As for the type of music I wish to create:
- the game represented by the first tag features what could be described as a "Gothic/modern Yuki Kajikura" vibe; it's score features a distinctly subdued gothic/modern combined edge, but mixes instruments and languages from many different cultures. the subdued, intense score represents the game's intricate plot and complex, plan-focused gameplay.
- the game represented by the second tag is more conventional, featuring more techno/electronic tracks that are faster paced and more upbeat, yet suitably intense for the game's visceral story.
So, any suggestions as for what software could be used?