Is it possible to create an instance of an object that was defined by the user (asIScriptObject) with out calling the factory function (constructor)?
Or is it possible to define your own version of factory function?
Ok the reason for asking (so that you understand my problem), is this. Assuming that you are familar with the game example included in the as library; users must create a function a particular way in order for angel script to create the object. This seems tedious and very un-user friendly. I am looking to remove the use of constructors and rather let users use a Start() function to define any terms they would like. This is due to the fact I will be using serialized data to override the start variables.
So any help would be awesome :)
chasester