Hello. I'm new to Maya modeling and I was trying to bake some textures and I don't understand what I'm missing.
I create some pieces of geometry that I combine into a single mesh.
I duplicate the single mesh for later use.
I select the original mesh by faces and assign different materials with textures to different faces. So one mesh and multiple textures.
I create a planar mapping. I go to the Transfer maps and set the duplicated mesh as the target and the multiple materials mesh as the source.
I select the diffuse map and hit Bake. I always get a black texture. or a black texture with a little texture in the middle that does not represent all my textures combined.