hi guys, im from Argentina and i want to make a video game , horror one, i want to throw you back on how i started ... ok, since a loong time ago i started making video games .. my first one was a game called psicosis (played by markiplier in youtube) i got a little of a good motivation because the video grow up to 1 million views for a game that i made in only 1 hour of work... really bad one hahaha, next i moved up to a new horror game called HOTEL 666 , made in fps creator (you can found it on google too)
so here is the thing, i moved from unity to unreal engine 4 because it brings to me a lot of features like shadows and good shaders , so its best for me..
so here is my trouble, i really never did any animation on blender, or even 3D max... here is the thing, i started doing some changes on a 3D character on unreal engine, i put the camera of a 3d player animated to his head, so now i have a true fps camera , i can see my legs and all are working just great, but here is the thing, i want to do some animations, like to grab a flashlight, or even show with those hands a flashlight by pressing f , anyone knows if i need to reanimate all the character , or i can do it in the animation editor ?? because is a really new world to learn how to animate, but i only want to make that player grab a flashlight and keep it while it runs or walk...
Here is an image what i just done: https://forums.unrealengine.com/attachment.php?attachmentid=16587&d=1415473303
for the momment this is what i did just did... and it works really well with the prefab animations of UDK , but i want to change some things like i said... do some flashlight animations and another things like crouch..
is there a way to do this without so much effort or a new software to do 3d animations ?
thanks in advansed guys , have a great day