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Angelscript Crash or Reporting null pointer access

Started by August 12, 2015 08:47 PM
10 comments, last by WitchLord 9 years, 3 months ago

That worked perfectly.

Thank you so much for the help! This helped me remove alot of unnecessary C++ side registered functions as I wanted this part to be done as close to Angelscript possible without needing overkill calls through registered functions in Angelscript from C++.

I'm glad I could be of help smile.png

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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