Hello, I am new to this forum and have a pressing question I would like to ask the community.
I have been working in Maya since 2009. I went to school for Game Arts and got my degree over a year ago. Problem is, given several mishaps in my education, I never learn how to put the things I created in Maya into a game engine. Everything I every made was for Maya only. I am working, but according to my boss none of my assets from Maya as usable in Unity. They tell me that errors are occurring, the lighting isn't hitting the object correctly, ect.
Now, I am watching videos and other lessons to learn Unity and use its tools along side Maya. Namely, I want to build, unwrap, and texture the assets and props in Maya, then transfer them over to Unity where the scene and lighting will be in the game.
My question is, how do I know if my assets are usable in Unity and if they are errors should I fix them in Unity or Maya? I am obviously missing something since my boss keep telling me that my stuff is no good.