Hello, I have one question; what should a beginning use to make a new 2D game. But this "Noobish" game developer doesnt want to code alot.
What should I use
Hm, it's a bit like saying "I so wanna eat cake, but i do not want to make one! How do i make one?".
Why not learn a bit of coding? I think it's lots of fun!
Anyway, you could look into software like GameMaker, or see here for some alternatives.
But that will only get you so far, and you obviously will be rather limited in what games you can make.
And if the game should be unique, you will most probably have to code at some point, even
with those gui-driven "gamemakers".
I'd say either get over it and befriend the idea of having to code parts of the game, or maybe join a team
and focus on the artistic side of development - make graphics,sounds or whatnot.
A rather easy way to get a glimpse of how to code a game may be one of the many javascript-frameworks out there.
It's a forgiving language to try stuff out with, you get stuff happening on screen pretty fast - maybe take a look at PIXIJS.
Look at example 12c for starters, that's only like 3 pages of code.
Game maker seems to be the most popular choice and will let you create some basic games without code, once you get used to it you will eventually have to start coding in its built in scripting language to get anything serious done.
Another popular choices are Construct 2 or GameSalad both will let you export your game to various platforms without any coding at all.
https://www.scirra.com/construct2
I come across this http://www.thegamecreators.com/ many years ago...
Anyway depend on the game genre
Is that a classic RPG game? then
Do you want something easy to program? then
Something else? then check
or
What type of 2d Game are you planning to make? Tell us a little about it and we can recommend a better choice. GameMaker might be exactly what you're looking for. Or it could be overkill. Or it could be a bad fit. Without more information than "2D" we can't get more specific.
- Eck
EckTech Games - Games and Unity Assets I'm working on
Still Flying - My GameDev journal
The Shilwulf Dynasty - Campaign notes for my Rogue Trader RPG