Hello everyone,
I am kind of new to 3dArt. So may be my query will seem noob.
Problem is, i am working an MMORPG game visual, specifically the weapons which are defined via .DDS texture in client files.
When i am replacing those .DDS with mine .DDS files and run the client, it says client corrupted and game crashes.
I used Photoshop with nvidia texture tools.
Tried almost each and everying;
1. keeping alpha on/off
2. all DXT with mipmapping on/off
But nothing seems to be working. Is there anyone who can help me out ? :)