Hello, we would like to introduce our project which we have been developing for the past few years.
Basic info:
Grenade Madness is a multiplayer third person shooter where your objective is to neutralize your robotic clones using grenades, mines and even knife. The game is designed for 4-8 players located in a small arena with simple objective – to eliminate each other.
Gameplay:
Take on the role of the robot warrior, fighting for his life in a small arena full of enemies. You can choose from many grenade types - from classic explosive to flash grenade or tesla grenade. These are, with your tactical movement between the boxes, your only weapon against the other robots on the field. Use your gear properly, think a little and vanquish your enemies in several online multiplayer modes.
Game Modes:
As multiplayer game, Grenade Madness offers extensive in-game experience by providing more game modes.
Deathmatch – Eliminate as many players as you can without getting destroyed.
Ghost - One player has an infection. His robot is transparent and everyone else is hunting him. Ghost has more abilities on his disposal to counterbalance others.
Co-op Team Game - Players are divided into two (or four) small teams, fighting for their lives against other team(s).
Website: http://grenademadness.com
IndieDB: http://www.indiedb.com/games/grenade-madness
Facebook: http://www.facebook.com/GrenadeMadness
YouTube channel: https://www.youtube.com/channel/UCFG68GI6MEQ6G6U7Bnsps8w
About us:
We are two guys with passion for video games. Interested in game development since 2007. We have started from scratch using C++ and OpenGL. Now we are migrating our original game to Unity 5 game engine.
In development:
2012 - 2014 - Custom engine - spent a lot of time on gamedev.net forums
2015 - A complete game ported to Unity 5
Screenshots: