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3rd person action game tutorial.

Started by May 05, 2015 02:46 PM
0 comments, last by Eck 9 years, 8 months ago

Hello, hope this is the right place to ask.

I just learned programming with C#, currently comparing each programming languages features, from ruby to python.

I will be settling down with C# for the mean time, learning how to make games with either XNA or Monogame.
I am newbie, but i want make a game like final fantasy dissidia, in terms of gameplay, not graphical quality.

Graphic will be lowpoly, and so i can start very fresh from basic primitives.

Best way to start, i think (or decided) is to learn basic stuffs like physics engine, 3rd person gameplay, and Open GL vs DirectX native concept on 3d animation.

Can someone point me to the right direction?
I understand this might sound too idealistic but, any help is appreciated. :)

When you say "I just learned programming with C#" and post in the beginner forums, I'm guessing you have between a few weeks and a few months of C# experience under your belt. If you haven't written any other games yet, I recommend starting much smaller than a physics based, 3D fighting game.

You asked me to point you in the right direction, so I'm going to point you over to much simpler games. Here is a great article for starting out. It covers which games you should start with and why. I can't recommend it enough:

http://www.gamedev.net/page/resources/_/technical/game-programming/your-first-step-to-game-development-starts-here-r2976

Here's a few links to get you started with MonoGame/XNA tutorials:

Monogame:

http://rbwhitaker.wikidot.com/monogame-tutorials

XNA:

http://rbwhitaker.wikidot.com/xna-tutorials

http://www.xnaresources.com/default.asp?page=TUTORIALS

You'll want to use MonoGame since XNA has been deprecated and the MonoGame community is still going strong. But XNA tutorials are still a good source of learning.

If you want to ignore my advice and jump into the deep end, search for MonoGame or XNA 3D fighting game tutorials. If you get too frustrated take a step back and try it my way. :)

- Eck

EckTech Games - Games and Unity Assets I'm working on
Still Flying - My GameDev journal
The Shilwulf Dynasty - Campaign notes for my Rogue Trader RPG

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